Files
code-vorlage/playwright.config.ts
Florian Wilde b0c4e9e9b9 refactor: rebuild template — Tailwind v4, Docker self-hosting, passkey auth
Toolchain fixes (all previously broken):
- npm run lint: next lint was removed in Next 16 -> eslint with flat config
- .eslintrc.json was ignored by ESLint 9 -> eslint.config.mjs
- npm test / test:e2e exited 1 with no tests -> passWithNoTests
- Vitest scanned tests/ and would have run Playwright specs -> scoped to src/
- Playwright targeted Mobile Safari while docs installed only chromium
- reuseExistingServer silently tested a foreign server on :3000 -> E2E_PORT
- 11 high-severity vulns -> npm audit fix
- deny rule Read(**/.env*) also blocked .env.example -> precise patterns

Stack changes:
- Tailwind v3 -> v4 (CSS-first, no tailwind.config.ts, tw-animate-css)
- shadcn regenerated for v4; 33 components -> 6 core, bundled radix-ui
- Supabase removed entirely; data layer is now chosen per project
- Vercel removed; Docker Compose self-hosting with scripts/update.sh
- Better Auth + passkey plugin as the binding auth standard
- ThemeProvider and Sonner mounted; dark mode and toasts now actually work

Workflow system:
- Sub-agents wired: /frontend, /backend, /qa delegate to .claude/agents
- Checklists folded into their SKILL.md; one file per skill
- Rules rewritten: DB-agnostic backend, passkey security, v4 frontend
- Spec language settled as German, skill instructions English
2026-08-09 00:48:50 +02:00

31 lines
981 B
TypeScript

import { defineConfig, devices } from '@playwright/test'
// Override with E2E_PORT when something else already occupies 3000 — otherwise
// reuseExistingServer would silently run the suite against that foreign server.
const PORT = Number(process.env.E2E_PORT ?? 3000)
const BASE_URL = `http://localhost:${PORT}`
export default defineConfig({
testDir: './tests',
fullyParallel: true,
forbidOnly: !!process.env.CI,
retries: process.env.CI ? 2 : 0,
reporter: process.env.CI ? 'list' : 'html',
use: {
baseURL: BASE_URL,
trace: 'on-first-retry',
},
// Both projects run on the chromium binary, so `npx playwright install chromium`
// is enough for the whole suite.
projects: [
{ name: 'desktop', use: { ...devices['Desktop Chrome'] } },
{ name: 'mobile', use: { ...devices['Pixel 5'] } },
],
webServer: {
command: `npm run dev -- --port ${PORT}`,
url: BASE_URL,
reuseExistingServer: !process.env.CI,
timeout: 120_000,
},
})